|
|
> That's nice ! Does your macro create copies of your initiale shape all
> along the path, or is it a way to calculate the shape of the final
> object ?
>
The extruded shape is a 2D shape, the macro creates a mesh2 using the points
on the moved shape, so I would say it is a way to calculate the shape of the
final object
But I will have an other answer in a few days (or weeks) because I want to
use the same macro (90% of it anyway) to move an object along a path, not to
create an other object like solid sweeps would, but for instance to place an
object (people) at the right place, with the right orientation at different
time of a walk along a path (don't know if i'm clear, my english is very
lousy)
pgb
Post a reply to this message
|
|